Yeah, I just looked at the code and due to Yincognito's help with the highlight selection meters, that code changes the DynamicVariables on then off to work as intended. What this means is that when I click FV1 item, it uses this code for the left click selection:Which means when I try to use that variable, it won't work as DynamicVariables=0 except when you click a FV1 index item.
Re: your reply:
That said, on loading the skin, shouldn't it default to whatever it reads from the variable? Then DynamicVariables only being required should you want to change it? I'm not too sure how that works!
Code:
LeftMouseUpAction=[!SetVariable CatClickValue "[m#CURRENTSECTION#Name:EscapeRegExp]"][!UpdateMeasureGroup Category][!UpdateMeterGroup Category][!SetOption mMediaListPath DynamicVariables 1][!SetVariable mMediaListPath "[&m[#CURRENTSECTION]Name]"][!UpdateMeasure mMediaListPath][!SetOption mMediaListPath DynamicVariables 0][!CommandMeasure mMediaListPath "Update"][!UpdateMeasure mMediaListPath][!UpdateMeasureGroup MediaList][!UpdateMeterGroup MediaList][!SetVariable CoverArt "[&mMediaList1Name]"][!UpdateMeterGroup Preview][!Redraw][Play #@#GameBar\Sounds\#Sound#][!SetVariable ListClickValue "[mMediaList1Name]"][!UpdateMeasure mMediaListPath][!UpdateMeasureGroup MediaList][!UpdateMeter MediaList1][!Redraw]
Re: your reply:
That said, on loading the skin, shouldn't it default to whatever it reads from the variable? Then DynamicVariables only being required should you want to change it? I'm not too sure how that works!
Statistics: Posted by sl23 — 19 minutes ago